WEDNESDAY June 05, 1:30pm - 3:00pm | N260
TOPIC AREA: DESIGN, DESIGN
KEYWORD: ARCHITECTURE & SYSTEM DESIGN, VERIFICATION/VALIDATION, FRONT END DESIGN
EVENT TYPE: DESIGNER TRACK
SESSION 56
SystemC in the Real World
Chair:
Mike Meredith - Cadence Design Systems, Inc., Bellvue, WA
Organizer:
Mark Glasser - NVIDIA Corp., Santa Clara, CA
SystemC has been widely used for almost two decades as the medium of choice for building abstract, transaction-level models. Architects and designers use these high-level models for architectural exploration and coarse-grained performance or throughput modeling. In production flows it is important to incorporate the information contained in those abstract models into downstream, concrete portions of the flow. Connecting transaction-level modeling flows with RTL flows has long been ignored.  In this session we attempt to rectify that by exploring interactions between those two things.  We look at how the two modeling environments can work together, each complimenting the other, to form flows that span the entire lifetime of a design from architectural exploration to coverage closure and timing closure.

Thank you to our Designer Track Sponsor:


56.1Moving Up in the World
 Speaker: Stuart Swan - Mentor, A Siemens Business, San Jose, CA
 Author: Stuart Swan - Mentor, A Siemens Business, San Jose, CA
56.2Synchronizing Simulators, and Save and Restore!
 Speaker: David Black - Doulos , Austin, TX
 Authors: David Black - Doulos , Austin, TX
Mark Burton - GreenSocs SAS, Chalagnac, France
56.3Multi-domain Simulation
 Speaker: Mark Glasser - NVIDIA Corp., Santa Clara, CA
 Author: Mark Glasser - NVIDIA Corp., Santa Clara, CA